Video Games General

Console, PC, and other miscellaneous gaming, ISU LAN gaming server news/info.

Moderator: Gretyl

Re:

Postby Reagraham Lincool » Apr 21 2010 12:20:41 pm

nippletwister wrote:I've been burning through Doom 3 the last couple days. Sweet Zombie Jesus this game takes a lot of cheap shots.

Wasn't the whole game just designed as an engine demo?
Babies would be cruel and vicious if they weren't busy being stupid babies.
User avatar
Reagraham Lincool
Mastar Postar!
 
Posts: 17248
Joined: Jun 02 2003 11:51:06 pm

Postby Gretyl » Apr 21 2010 12:36:56 pm

hoo boy, HTML5 is a damn far sight away from Kongregate, I tells ye whut:
http://www.kesiev.com/akihabara/
User avatar
Gretyl
Mastar Postar!
 
Posts: 16684
Joined: Jan 21 2001 01:00:00 am

Re: Re:

Postby MarcusAurelius » Apr 22 2010 06:09:13 am

G.O.A.T. wrote:
nippletwister wrote:I've been burning through Doom 3 the last couple days. Sweet Zombie Jesus this game takes a lot of cheap shots.

I bought that for Xbox and the only thing I remember about it was if there is a dark spot anywhere on the map, expect something to pop out of it. What a terrible game.

no kidding. it was so bad i remember pre-firing dark corners and getting a kill basically every time. that game's anticipation to quality ratio is through the roof.
Reagraham Lincool wrote:I make more money than you
Tom the Cat wrote:dude he's just soakin' his harbl
User avatar
MarcusAurelius
Treadmill Fungineer Trollmaster
 
Posts: 26254
Joined: Nov 01 2005 11:09:15 am

Postby Gretyl » Apr 23 2010 02:33:16 pm

Mr. F wrote:Since Ebert's blog post, there has been an eruption of debate on the internets arguing over whether video games are art. This may be the second-least interesting argument out there.

And this is all that needs to be said about that.

start the countdown to some retard crosslinking PA...
User avatar
Gretyl
Mastar Postar!
 
Posts: 16684
Joined: Jan 21 2001 01:00:00 am

Re:

Postby Reagraham Lincool » Apr 23 2010 03:39:29 pm

Gretyl wrote:
Mr. F wrote:Since Ebert's blog post, there has been an eruption of debate on the internets arguing over whether video games are art. This may be the second-least interesting argument out there.

And this is all that needs to be said about that.

start the countdown to some retard crosslinking PA...

I think the argument is interesting.
Babies would be cruel and vicious if they weren't busy being stupid babies.
User avatar
Reagraham Lincool
Mastar Postar!
 
Posts: 17248
Joined: Jun 02 2003 11:51:06 pm

Postby Tom the Cat » Apr 23 2010 03:57:19 pm

i agree, though i can identify with those who may be getting tired of the same old arguments
Image

I swear, if I see that fucking cat one more time...
User avatar
Tom the Cat
lookin' slick
 
Posts: 14345
Joined: Sep 03 2001 12:00:00 am

Postby Gretyl » Apr 23 2010 04:11:16 pm

If anyone wants to establish the grounds for an actual discussion*, I'd probably contribute.

* I don't see Ebert's argument as a reasonable starting point.
User avatar
Gretyl
Mastar Postar!
 
Posts: 16684
Joined: Jan 21 2001 01:00:00 am

Postby Gretyl » Apr 23 2010 04:21:11 pm

Awesome exegesis of MGS4 over here:
http://www.deltaheadtranslation.com/MGS4/index.htm
User avatar
Gretyl
Mastar Postar!
 
Posts: 16684
Joined: Jan 21 2001 01:00:00 am

Re:

Postby Talenos » Apr 23 2010 06:01:54 pm

Gretyl wrote:If anyone wants to establish the grounds for an actual discussion*, I'd probably contribute.

* I don't see Ebert's argument as a reasonable starting point.


Ebert really knows films and can do a great analysis on a film, but I doubt his experience studying and experiencing games.
User avatar
Talenos
I need a magnum for my e-penis
 
Posts: 25388
Joined: Jan 07 2001 01:00:00 am
Location: Planet 10, in the 8th dimension

Re: Video Games General

Postby Warlock » Apr 23 2010 09:24:15 pm

Ebert's argument consisted of "I don't think things I dislike and know nothing about are art" and that was pretty much it.

I did enjoy the fact that he tried to make an argument for art being the work of a sole individual, yet he's a film critic that defends movies as art.....
Image
User avatar
Warlock
loser
 
Posts: 4739
Joined: Nov 11 2001 01:00:00 am

Re: Video Games General

Postby MarcusAurelius » Apr 23 2010 09:39:32 pm

Warlock wrote:I did enjoy the fact that he tried to make an argument for art being the work of a sole individual, yet he's a film critic that defends movies as art.....

to be fair, in a film, you have one guy who oversees EVERYTHING, the director. that one guy has to approve the final cut. obviously this isn't true in your typical shitty film, but throughout the best films of history, it's been true.

shitty big budget hollywood films, and your big budget video games... there's rarely any real vision because the people with the money are responsible for everything.
Reagraham Lincool wrote:I make more money than you
Tom the Cat wrote:dude he's just soakin' his harbl
User avatar
MarcusAurelius
Treadmill Fungineer Trollmaster
 
Posts: 26254
Joined: Nov 01 2005 11:09:15 am

Re:

Postby Nate » Apr 23 2010 09:58:23 pm

nippletwister wrote:Purchased Episodes tonight, and while I was at it I grabbed UT3 and Orange Box. Looking forward to Orange Box - HL1 was the last HalfLife thing I played (besides uncountable hours of CS) and HL1 is easily in my top 5 games ever.


Orange Box is great.
ST's resident emotionally crippled narcissist
Image
User avatar
Nate
hates women
 
Posts: 56667
Joined: Sep 12 2001 12:00:00 am
Location: Sacremende

Re: Video Games General

Postby Cody » Apr 23 2010 10:01:45 pm

MarcusAurelius wrote:
Warlock wrote:I did enjoy the fact that he tried to make an argument for art being the work of a sole individual, yet he's a film critic that defends movies as art.....

to be fair, in a film, you have one guy who oversees EVERYTHING, the director. that one guy has to approve the final cut. obviously this isn't true in your typical shitty film, but throughout the best films of history, it's been true.

shitty big budget hollywood films, and your big budget video games... there's rarely any real vision because the people with the money are responsible for everything.

What about stuff like Brütal Legend? Pretty sure that was pretty much the whole vision of Tim Schafer.
He's embiggened that role with his cromulent performance.
User avatar
Cody
Master of all postcounts!
 
Posts: 23132
Joined: Mar 05 2001 01:00:00 am
Location: Arlington, VA

Re: Video Games General

Postby MarcusAurelius » Apr 23 2010 10:13:08 pm

Cody wrote:
MarcusAurelius wrote:
Warlock wrote:I did enjoy the fact that he tried to make an argument for art being the work of a sole individual, yet he's a film critic that defends movies as art.....

to be fair, in a film, you have one guy who oversees EVERYTHING, the director. that one guy has to approve the final cut. obviously this isn't true in your typical shitty film, but throughout the best films of history, it's been true.

shitty big budget hollywood films, and your big budget video games... there's rarely any real vision because the people with the money are responsible for everything.

What about stuff like Brütal Legend? Pretty sure that was pretty much the whole vision of Tim Schafer.

to be honest, i only played the first 30 minutes or so and got bored, and thought it seemed still very ordinary. i certainly don't have the full experience so i can't say unequivocally that it sucks.
Reagraham Lincool wrote:I make more money than you
Tom the Cat wrote:dude he's just soakin' his harbl
User avatar
MarcusAurelius
Treadmill Fungineer Trollmaster
 
Posts: 26254
Joined: Nov 01 2005 11:09:15 am

Re: Video Games General

Postby Warlock » Apr 23 2010 10:28:31 pm

MarcusAurelius wrote:
Warlock wrote:I did enjoy the fact that he tried to make an argument for art being the work of a sole individual, yet he's a film critic that defends movies as art.....

to be fair, in a film, you have one guy who oversees EVERYTHING, the director. that one guy has to approve the final cut. obviously this isn't true in your typical shitty film, but throughout the best films of history, it's been true.

shitty big budget hollywood films, and your big budget video games... there's rarely any real vision because the people with the money are responsible for everything.


Video games have directors....
Image
User avatar
Warlock
loser
 
Posts: 4739
Joined: Nov 11 2001 01:00:00 am

Re: Video Games General

Postby Cody » Apr 23 2010 10:30:59 pm

MarcusAurelius wrote:
Cody wrote:
MarcusAurelius wrote:
Warlock wrote:I did enjoy the fact that he tried to make an argument for art being the work of a sole individual, yet he's a film critic that defends movies as art.....

to be fair, in a film, you have one guy who oversees EVERYTHING, the director. that one guy has to approve the final cut. obviously this isn't true in your typical shitty film, but throughout the best films of history, it's been true.

shitty big budget hollywood films, and your big budget video games... there's rarely any real vision because the people with the money are responsible for everything.

What about stuff like Brütal Legend? Pretty sure that was pretty much the whole vision of Tim Schafer.

to be honest, i only played the first 30 minutes or so and got bored, and thought it seemed still very ordinary. i certainly don't have the full experience so i can't say unequivocally that it sucks.

I don't think it was advertised truthfully. To have seen the trailer, you'd expect just balls to the wall dark-ass metal shit, and that's true, but then it starts to break down when you actually have to play it. I thought it was pretty awesome, but I could see how people might be turned off by the gameplay.
He's embiggened that role with his cromulent performance.
User avatar
Cody
Master of all postcounts!
 
Posts: 23132
Joined: Mar 05 2001 01:00:00 am
Location: Arlington, VA

Re: Video Games General

Postby MarcusAurelius » Apr 24 2010 04:19:09 pm

Warlock wrote:
MarcusAurelius wrote:
Warlock wrote:I did enjoy the fact that he tried to make an argument for art being the work of a sole individual, yet he's a film critic that defends movies as art.....

to be fair, in a film, you have one guy who oversees EVERYTHING, the director. that one guy has to approve the final cut. obviously this isn't true in your typical shitty film, but throughout the best films of history, it's been true.

shitty big budget hollywood films, and your big budget video games... there's rarely any real vision because the people with the money are responsible for everything.


Video games have directors....

they also get rushed out the door half-finished because of publisher demands (to a greater degree than movies i'd say)
Reagraham Lincool wrote:I make more money than you
Tom the Cat wrote:dude he's just soakin' his harbl
User avatar
MarcusAurelius
Treadmill Fungineer Trollmaster
 
Posts: 26254
Joined: Nov 01 2005 11:09:15 am

Postby Tom the Cat » Apr 25 2010 07:37:18 pm

Image

I swear, if I see that fucking cat one more time...
User avatar
Tom the Cat
lookin' slick
 
Posts: 14345
Joined: Sep 03 2001 12:00:00 am

Postby Gretyl » Apr 25 2010 11:12:39 pm

The first console to fully resurrect the promise of the Dreamcast definitely wins the internet.
User avatar
Gretyl
Mastar Postar!
 
Posts: 16684
Joined: Jan 21 2001 01:00:00 am

Postby Tom the Cat » Apr 27 2010 12:36:36 pm

I hadn't been playing much in the way of video games lately, but the demo for Blur has sucked me right back in. Has everyone else played this? The game itself is like Project Gotham or somesuch flashy, semi-realistic racer combined with the powerup mechanics of Mario Kart. It's pretty fun.

The real star of the show, though, is the demo itself. I've sank easily 3 or 4 hours into it and still haven't hit the level cap. Granted, only a handful of tracks are available, but it's an amazing example of what a demo can and should be. I'm not much of a racing game fan, and though I might have played the demo just for fun, if it had only given me three set races against the computer or a playtime limit of 10 minutes or something, I wouldn't have thought twice about it. But with the ability to play multiplayer online with friends as well as the typical XBL slugs for as long as I want (with the understanding that at level 15 I'll stop gaining progress until I buy the game)... well, at this point I'm very seriously considering picking up the game when I have some spare cash to throw around.

Anyway, highly recommended demo if you haven't tried it already.
Image

I swear, if I see that fucking cat one more time...
User avatar
Tom the Cat
lookin' slick
 
Posts: 14345
Joined: Sep 03 2001 12:00:00 am

Postby Crump's Brother » Apr 27 2010 01:15:17 pm

I played a bit of the beta, but I haven't touched the demo. I didn't even know a demo had been released for wide consumption. I'll be getting that tonight. For the hour or so that I was playing the beta I had an absolute blast. It's a fucking awesome version of Mario Kart with no retarded rubber band bullshit. Just the fact that I could see what the items were as I approached them made for a sweet strategic race.
Crump's Brother
(Insert witty phrase here.)
User avatar
Crump's Brother
i need a life. link me plz.
 
Posts: 10726
Joined: Mar 24 2001 01:00:00 am
Location: Cedar Falls

Postby Gretyl » Apr 27 2010 01:48:03 pm



What the shit? It also has whistle controls:
User avatar
Gretyl
Mastar Postar!
 
Posts: 16684
Joined: Jan 21 2001 01:00:00 am

Re:

Postby Tom the Cat » Apr 27 2010 03:52:20 pm

Crump's Brother wrote:I played a bit of the beta, but I haven't touched the demo. I didn't even know a demo had been released for wide consumption. I'll be getting that tonight. For the hour or so that I was playing the beta I had an absolute blast. It's a fucking awesome version of Mario Kart with no retarded rubber band bullshit. Just the fact that I could see what the items were as I approached them made for a sweet strategic race.

The multiplayer beta is the "demo" I'm talking about. I guess I didn't consider it a beta anymore since the game has already released (hasn't it?)
Image

I swear, if I see that fucking cat one more time...
User avatar
Tom the Cat
lookin' slick
 
Posts: 14345
Joined: Sep 03 2001 12:00:00 am

Postby Gretyl » Apr 27 2010 04:01:45 pm

Blur's release date is May 25th, according to Amazon.
User avatar
Gretyl
Mastar Postar!
 
Posts: 16684
Joined: Jan 21 2001 01:00:00 am

Postby Tom the Cat » Apr 27 2010 04:02:57 pm

d'erp!
Image

I swear, if I see that fucking cat one more time...
User avatar
Tom the Cat
lookin' slick
 
Posts: 14345
Joined: Sep 03 2001 12:00:00 am

Postby Crump's Brother » Apr 27 2010 04:03:57 pm

Wikipedia says May 25th. I was under the impression the beta wasn't for wide release (only available to certain people) so when I saw you said "demo" in your post I assumed they changed that. Plus when I played it the level cap was really low and there were maybe a couple hundred people online in the whole game. In short, I'm about to go home and clear up this whole mess. If I can download it then it's a demo. If I can't download it then it's still the beta.
Crump's Brother
(Insert witty phrase here.)
User avatar
Crump's Brother
i need a life. link me plz.
 
Posts: 10726
Joined: Mar 24 2001 01:00:00 am
Location: Cedar Falls

Postby Tom the Cat » Apr 27 2010 04:13:01 pm

You'll be able to download; the level cap is 15, and there are thousands of people playing every time I log on.
Image

I swear, if I see that fucking cat one more time...
User avatar
Tom the Cat
lookin' slick
 
Posts: 14345
Joined: Sep 03 2001 12:00:00 am

Postby Toilet of Sadness » Apr 27 2010 05:06:52 pm

That's different than the beta, which was capped at 10.
Its chief exports are heroin and vengeance.
User avatar
Toilet of Sadness
I need a magnum for my e-penis
 
Posts: 37659
Joined: Oct 15 2001 12:00:00 am
Location: Parts Unknown

Postby nippletwister » Apr 27 2010 08:16:17 pm

I was thinking about demos lately.

Actually, I was thinking about my video game habits from high school through college. A lot of what I spent time on was demos and shareware versions of things, and the small handfull of games my friends and I would spend money on and then play until they got all worn and frayed.

Which is in stark contrast to my current trend of playing everything one quick time through because I have a whole stack of games to get through.
Image
User avatar
nippletwister
i need a life. link me plz.
 
Posts: 11202
Joined: Sep 10 2001 12:00:00 am
Location: Chicago, IL

Postby Cody » Apr 27 2010 10:38:19 pm

how many games do you own that you've never played?

maybe that should have its own thread.
He's embiggened that role with his cromulent performance.
User avatar
Cody
Master of all postcounts!
 
Posts: 23132
Joined: Mar 05 2001 01:00:00 am
Location: Arlington, VA

Postby Cody » Apr 27 2010 10:39:30 pm

I have 3 that I can think of off the top of my head that I want to get around to soon. Then probably another dozen that I played a little but never finished, and want to go back to eventually.
He's embiggened that role with his cromulent performance.
User avatar
Cody
Master of all postcounts!
 
Posts: 23132
Joined: Mar 05 2001 01:00:00 am
Location: Arlington, VA

Postby nippletwister » Apr 27 2010 11:44:28 pm

Yeah. Maybe it's just me, but when I was a kid, I could spend HOURS AND HOURS playing the same games - learning them in every intimate detail, learning hilarious exploits, building custom maps, etc.
Image
User avatar
nippletwister
i need a life. link me plz.
 
Posts: 11202
Joined: Sep 10 2001 12:00:00 am
Location: Chicago, IL

Postby Crump's Brother » Apr 28 2010 11:02:11 am

Has anyone else played Mega Man 10? I grabbed it for the 360 and I'm really getting upset playing this game. The controls are fucking terrible. For example, if I jump or shoot there's about a quarter second delay or so. If I try to run there's about a quarter second delay. However, If I turn around Mega Man will turn around instantly, but he doesn't start moving for around a quarter second. The TV is in "game mode" and none of my other 360 games suffer from this kind of input lag. So as far as I can tell the delay is all in-game. It makes the whole game damn near unplayable for me.
Crump's Brother
(Insert witty phrase here.)
User avatar
Crump's Brother
i need a life. link me plz.
 
Posts: 10726
Joined: Mar 24 2001 01:00:00 am
Location: Cedar Falls

Postby Crump's Brother » Apr 28 2010 11:08:52 am

I have a list of games I've played but never beat and I'm generally fine with that. I also have a mental list of games that I want to play in the future but don't currently own. I don't have any games that I own and haven't played though (not counting the 360 pack-in game). These days the separation between a play once and a play constantly game all comes down to multiplayer. Back in the day it was more about time management. I played the hell out of single player games because I wasn't allowed to buy a new game just because I beat the one I already owned. With the purchasing limit out of the equation playing a linear timesink more than once seems pointless.
Crump's Brother
(Insert witty phrase here.)
User avatar
Crump's Brother
i need a life. link me plz.
 
Posts: 10726
Joined: Mar 24 2001 01:00:00 am
Location: Cedar Falls

Re:

Postby Tom the Cat » Apr 28 2010 12:15:59 pm

Crump's Brother wrote:Has anyone else played Mega Man 10? I grabbed it for the 360 and I'm really getting upset playing this game. The controls are fucking terrible. For example, if I jump or shoot there's about a quarter second delay or so. If I try to run there's about a quarter second delay. However, If I turn around Mega Man will turn around instantly, but he doesn't start moving for around a quarter second. The TV is in "game mode" and none of my other 360 games suffer from this kind of input lag. So as far as I can tell the delay is all in-game. It makes the whole game damn near unplayable for me.

I got the demo, and just like my attempts to play Mega Man when I was a child, I was destroyed long before I ever made it to the boss. I'm not paying money for a game that just kicks me in the junk over and over.
Image

I swear, if I see that fucking cat one more time...
User avatar
Tom the Cat
lookin' slick
 
Posts: 14345
Joined: Sep 03 2001 12:00:00 am

Postby Tom the Cat » Apr 28 2010 12:18:32 pm

Ditto on the games list. I guess I have several Steam titles I've impulse-bought but never gotten around to playing (at least not for more than 5 minutes). I also bought Saint's Row 2 and have played a couple hours of multiplayer, but have never played the single-player campaign at all.

For the most part, I think I'm getting better at resisting the impulse to purchase games I'm just going to blow through. I'm on my third playthrough of Batman and am loving it every bit as much as the second time. Maybe not the first, but that's a hard act to follow.
Image

I swear, if I see that fucking cat one more time...
User avatar
Tom the Cat
lookin' slick
 
Posts: 14345
Joined: Sep 03 2001 12:00:00 am

Re: Re:

Postby Crump's Brother » Apr 28 2010 12:28:51 pm

Tom the Cat wrote:
Crump's Brother wrote:Has anyone else played Mega Man 10? I grabbed it for the 360 and I'm really getting upset playing this game. The controls are fucking terrible. For example, if I jump or shoot there's about a quarter second delay or so. If I try to run there's about a quarter second delay. However, If I turn around Mega Man will turn around instantly, but he doesn't start moving for around a quarter second. The TV is in "game mode" and none of my other 360 games suffer from this kind of input lag. So as far as I can tell the delay is all in-game. It makes the whole game damn near unplayable for me.
I got the demo, and just like my attempts to play Mega Man when I was a child, I was destroyed long before I ever made it to the boss. I'm not paying money for a game that just kicks me in the junk over and over.
What makes this a real kick in the junk is that I loved MM9. I bought that one on my Wii and I'm wondering if MM10 doesn't suffer the same control issues on the Wii version. I'm not going to drop 15 bucks to find out though.
Crump's Brother
(Insert witty phrase here.)
User avatar
Crump's Brother
i need a life. link me plz.
 
Posts: 10726
Joined: Mar 24 2001 01:00:00 am
Location: Cedar Falls

Re:

Postby Crump's Brother » Apr 28 2010 12:30:17 pm

Tom the Cat wrote:For the most part, I think I'm getting better at resisting the impulse to purchase games I'm just going to blow through. I'm on my third playthrough of Batman and am loving it every bit as much as the second time. Maybe not the first, but that's a hard act to follow.
Are you doing anything different on the subsequent playthroughs?
Crump's Brother
(Insert witty phrase here.)
User avatar
Crump's Brother
i need a life. link me plz.
 
Posts: 10726
Joined: Mar 24 2001 01:00:00 am
Location: Cedar Falls

Re:

Postby MarcusAurelius » Apr 28 2010 12:41:18 pm

nippletwister wrote:Yeah. Maybe it's just me, but when I was a kid, I could spend HOURS AND HOURS playing the same games - learning them in every intimate detail, learning hilarious exploits, building custom maps, etc.

older games had more actual complexity and interest. that's all but been replaced by shiny graphics and simplified gameplay.
Reagraham Lincool wrote:I make more money than you
Tom the Cat wrote:dude he's just soakin' his harbl
User avatar
MarcusAurelius
Treadmill Fungineer Trollmaster
 
Posts: 26254
Joined: Nov 01 2005 11:09:15 am

Re: Re:

Postby Tom the Cat » Apr 28 2010 02:01:21 pm

Crump's Brother wrote:
Tom the Cat wrote:For the most part, I think I'm getting better at resisting the impulse to purchase games I'm just going to blow through. I'm on my third playthrough of Batman and am loving it every bit as much as the second time. Maybe not the first, but that's a hard act to follow.
Are you doing anything different on the subsequent playthroughs?

Not especially, I just enjoy every component of that game thoroughly. I hadn't touched it for like 6 months and decided to download the DLC that came out shortly after I lent the game to a friend last year. The DLC wasn't anything special, but put me back in the mood to play through the game again.
Image

I swear, if I see that fucking cat one more time...
User avatar
Tom the Cat
lookin' slick
 
Posts: 14345
Joined: Sep 03 2001 12:00:00 am

Re: Re:

Postby G.O.A.T. » Apr 28 2010 02:45:37 pm

MarcusAurelius wrote:
nippletwister wrote:Yeah. Maybe it's just me, but when I was a kid, I could spend HOURS AND HOURS playing the same games - learning them in every intimate detail, learning hilarious exploits, building custom maps, etc.

older games had more actual complexity and interest. that's all but been replaced by shiny graphics and simplified gameplay.

Welcome to adulthood. The priority for video games goes tumbling down when work, family, school and looking after yourself/property eats up all your time.

More to MA's point, the jump into 3-d gaming significantly impacted depth and quality of games. Instead of focusing resources on developing and fleshing out gameplay/level design, developers have to waste resources debugging cameras, clipping, hit detection, realistic movement, realistic models, lag, loading and many other issues made far more complex by a third dimension.

Plus a lot of the "bonuses" that were normally included in games back in the day as unlockables or hidden content is being sold as DLC after the fact (thus no need to explore every nook and cranny when I just pay $3 to unlock that new suit/level). Can you imagine how fun Mario 3 would be if you were able to purchase or download (via exclusive Gamestop/Amazon/Best Buy pre-order) a power up pack available for use at world 1-1?

Call it nostalgia, but I'm still just as happy playing Mario 2 or Contra on NES as I am the latest and greatest.
(> '.')> <( '.'< ) (>'.' )> <('-' )^ ^( '-')>
User avatar
G.O.A.T.
there's a real world?
 
Posts: 8378
Joined: Jan 30 2001 01:00:00 am
Location: KCMO

Postby G.O.A.T. » Apr 28 2010 02:47:32 pm

I'm going to make an awesome crotchety old man some day.
(> '.')> <( '.'< ) (>'.' )> <('-' )^ ^( '-')>
User avatar
G.O.A.T.
there's a real world?
 
Posts: 8378
Joined: Jan 30 2001 01:00:00 am
Location: KCMO

Postby nippletwister » Apr 28 2010 06:13:47 pm

crotchety old man swearing at contra
Image
User avatar
nippletwister
i need a life. link me plz.
 
Posts: 11202
Joined: Sep 10 2001 12:00:00 am
Location: Chicago, IL

Re: Re:

Postby nippletwister » Apr 28 2010 06:16:50 pm

G.O.A.T. wrote:Plus a lot of the "bonuses" that were normally included in games back in the day as unlockables or hidden content is being sold as DLC after the fact (thus no need to explore every nook and cranny when I just pay $3 to unlock that new suit/level).

This does piss me off. The model for retail game packaging is all fucked up now. They'll sell you an unfinished game and then release patch after patch fixing mistakes. They'll sell you "DLC" packs full of shit that should have gone into the original game but for their ability to make extra money.

But I do disagree that games are getting simpler. I mean, they are, but they aren't. Just like with modern music, there is a lot of great stuff if you avoid the mainstream and wait for the crap to get sifted out.
Image
User avatar
nippletwister
i need a life. link me plz.
 
Posts: 11202
Joined: Sep 10 2001 12:00:00 am
Location: Chicago, IL

Re: Re:

Postby MarcusAurelius » Apr 28 2010 06:22:31 pm

G.O.A.T. wrote:More to MA's point, the jump into 3-d gaming significantly impacted depth and quality of games. Instead of focusing resources on developing and fleshing out gameplay/level design, developers have to waste resources debugging cameras, clipping, hit detection, realistic movement, realistic models, lag, loading and many other issues made far more complex by a third dimension.
i wouldn't entirely agree. developers can purchase great game engines and focus just on making content. increasing amounts of effort go into graphical areas just because that's the trend, and the increasingly retarded game-buying public demands it. discerning gamers are in an extreme minority, which clearly wasn't the case even 5 years ago. i'm sure talenos could weigh in better on this, but i'm pretty sure the ratio of graphical designers to actual gameplay designers has skyrocketed. hell, look at the ridiculous success of cod4/6. those are simply atrocious video games, and sold better than most hollywood blockbusters.

G.O.A.T. wrote:Call it nostalgia, but I'm still just as happy playing Mario 2 or Contra on NES as I am the latest and greatest.
i used to think it was just nostalgia, but now i'm sure it's not. there's been a handful of newish games that felt as good or better than any game i ever played in my youth (e.g., i'd list ninja gaiden and fallout3 in my top 5 games). it's just much more rare in a world of shitty sequels.
Reagraham Lincool wrote:I make more money than you
Tom the Cat wrote:dude he's just soakin' his harbl
User avatar
MarcusAurelius
Treadmill Fungineer Trollmaster
 
Posts: 26254
Joined: Nov 01 2005 11:09:15 am

Re: Re:

Postby MarcusAurelius » Apr 28 2010 06:24:59 pm

nippletwister wrote:This does piss me off. The model for retail game packaging is all fucked up now. They'll sell you an unfinished game and then release patch after patch fixing mistakes.

for sure. i only recently started playing steam games (tf2 was my first purchase), and holy shit am i impressed with their support. i paid $30 for TF2 when it was released what, 2 years ago? and there's still constant content additions and patches. L4D2 just got a new set of levels, and new bad guys. every other company would either not patch the game at all, or charge for patches and those new levels. valve made a lifetime buyer out of me.
Reagraham Lincool wrote:I make more money than you
Tom the Cat wrote:dude he's just soakin' his harbl
User avatar
MarcusAurelius
Treadmill Fungineer Trollmaster
 
Posts: 26254
Joined: Nov 01 2005 11:09:15 am

Postby Talenos » Apr 28 2010 06:27:24 pm

How's those L4D patches coming along?
User avatar
Talenos
I need a magnum for my e-penis
 
Posts: 25388
Joined: Jan 07 2001 01:00:00 am
Location: Planet 10, in the 8th dimension

Re:

Postby MarcusAurelius » Apr 28 2010 06:31:27 pm

Talenos wrote:How's those L4D patches coming along?

I'd say pretty good. Last patch was Feb 24, 2010, 1.5 years since release. Helluva lot better "long-term" support than any EA game. And there's no real outstanding problems with the game that warrant patching.

compare that to a game that sold a lot more, call of duty 4, which got it's final patch 6 months after release (and was still very buggy, and didn't contain the fixes generally asked for). cod:mw2 was released 6 months ago, and activision is still asking for $60 for the PC release and $15 for the DLC. 2 minor patches have been released (last one in january).

team fortress 2 came out in 2007, and it's had a dozen (free) updates in 2010 alone.
Reagraham Lincool wrote:I make more money than you
Tom the Cat wrote:dude he's just soakin' his harbl
User avatar
MarcusAurelius
Treadmill Fungineer Trollmaster
 
Posts: 26254
Joined: Nov 01 2005 11:09:15 am

Postby Gretyl » Sep 06 2010 04:47:06 pm

bumpity reboot time!
User avatar
Gretyl
Mastar Postar!
 
Posts: 16684
Joined: Jan 21 2001 01:00:00 am

Postby MarcusAurelius » Sep 07 2010 06:40:08 am

lost db summary: talenos is a corporate shill
Reagraham Lincool wrote:I make more money than you
Tom the Cat wrote:dude he's just soakin' his harbl
User avatar
MarcusAurelius
Treadmill Fungineer Trollmaster
 
Posts: 26254
Joined: Nov 01 2005 11:09:15 am

Postby Gretyl » Sep 07 2010 07:30:21 am

Oh shit, we lost that Used Games thread too :(
User avatar
Gretyl
Mastar Postar!
 
Posts: 16684
Joined: Jan 21 2001 01:00:00 am

Postby nippletwister » Sep 07 2010 07:50:28 am

Yeah, I'm bummed about that.
Image
User avatar
nippletwister
i need a life. link me plz.
 
Posts: 11202
Joined: Sep 10 2001 12:00:00 am
Location: Chicago, IL

Postby MarcusAurelius » Sep 07 2010 08:40:13 am

meh, nothing in there that wasn't easily explained by an introductory economics class on the valuation behavior of consumers.
Reagraham Lincool wrote:I make more money than you
Tom the Cat wrote:dude he's just soakin' his harbl
User avatar
MarcusAurelius
Treadmill Fungineer Trollmaster
 
Posts: 26254
Joined: Nov 01 2005 11:09:15 am

Re:

Postby Cody » Sep 07 2010 09:36:20 am

Gretyl wrote:Oh shit, we lost that Used Games thread too :(

oh man that thread was awful city bros.
He's embiggened that role with his cromulent performance.
User avatar
Cody
Master of all postcounts!
 
Posts: 23132
Joined: Mar 05 2001 01:00:00 am
Location: Arlington, VA

Previous

Return to Gaming

Who is online

Users browsing this forum: No registered users and 1 guest